UFC Undisputed 2010: The official LowKick LowDown

UFC Undisputed 2010: The official LowKick LowDown


As far as video games go, 2010 it seems is quite the vintage year for great releases. But there is one sports game which stands head and shoulders above the rest: UFC Undisputed 2010. The second release on this console generation, creators THQ haven’t just rereleased last years edition, they’ve bettered it in almost every way.

Let’s be frank, 2009 was a great game. THQ came up with an excellent control system which previous UFC games lacked. Everything was quite simple, and didn’t take long to get used to, and 2010 has stuck with that control system. But the difference is, they’ve added a lot of new positions and submissions. Now, fighters can fight from the battle for control in the clinch, with both tussling for the dominant position while throwing hands. As well as added clinch grappling, the octagon now feels like part of the fight. Pinning an opponent to a cage is a great way of delivering a Shane Carwin on Frank Mir style beat down. The cage can also be used to help or stop takedowns, which are also much more varied than last years, with fighter specific Trips and takedowns added, such as GSP’s single leg, or Machida’s trip with double underhooks.

Last year the makers admitted the only personalized around 40 percent of the roster, with the rest coming off the games create a fighter engine, however this year, every fighter is built from scratch, and the game feels better and more real for it. Gamers should be able to tell the fighters apart, as every one is now so distinct. Several fighters also have personalized moves, such as Jon Jones’ spinning back elbow, Shogun Rua’s devestating muay thai kicks, and Kimbo Slice’s superior ground game(wait, what?)

As well as this, the roster size has greatly increased. This year sees the first appearance of Junior Dos Santos, Shane Carwin, Kimbo Slice (first and probably last appearance) Jon Jones, Ryan Bader and Vitor Belfort, as well as many more. There is over 100 different fighters now in the game. A tournament mode is also added, making playing with friends much more fun.

While last year’s edition had an Ultimate Fights mode, 2010 amps it up, bringing in Ultimate submissions, Ultimate Knockouts, Ultimate Fights 2009 and Ultimate Classic fights. 2010 features classics such as Bisping vs Henderson, Hughes vs Trigg and Penn vs GSP II. Instead of just finishing the fight in the same fashion, users this year have several other conditions to meet, in order to unlock the fight highlight package.

This year the makers have also brought in other modes to increase playabillity. Title Mode see’s users choose a fighter to fight their way through the challengers to win a title shot. Finishing this unlocks Title Defence mode, which allows users to battle against the top contenders to become a truly dominant champ. The most interesting addition is Event Mode. This allows users to create their own dream PPV card, which includes promos as well as build up for matches, and pre and post fight analysis from Rogan and Goldberg. The career mode this year has been completely redone. Now, you start off in the WFA, before reaching the big league’s. Getting their certainly isn’t easy. Fighters need to battle their way to the top and really win the UFC contract. Once you get to the top, if you clean out a division, you also have the option to change weights.

Online play was also a strong point with last year, and 2010 has included the necessary changes to better it. While Ranked play stays the same, a new mode called Fight Camp allows users to join other players, to have private fights, or help train each other, or even spar for fun. On Xbox 360, the official LowKick camp is run by myself and is called “The LowKick.com Headhunters”. Those wishing to join can contact me via LowKick or on my gamertag, DanC1888. Comonson is currently working on the ps3 camp, and more details will follow. Hope to see as many of you out there as possible! All LowKick users are welcome!


Overall, 2010 is a vast improvement on an already great game. With more characters, game modes and features, it is sure to keep your attention even longer than 2010. It offers improvements in every aspect that required tweaking, and THQ should be pleased with themselves. In my opinion, the best improvement is either the new fighters, or that Steve Mazagatti has been removed from the game, meaning no more refereeing mistakes!

Overall, UFC Undisputed 2010 gets a well earned 4.5 LowKick’s out of 5!

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Massive MMA fan, been training just over 18 months, I've had 2 amatuer fights, and am 1-1 so far!
  • http://lowkickmma.com/author/DanielCassidy Daniel Cassidy

    sorry its a little late! only got the game the other day! hope its helpful to anybody who hasnt yet bought the game. and lookin forward to gettin LowKick.com Headhunters up and running, we will be a force to be reckoned with!

  • http://lowkickmma.com/author/UndefeatedOfWest UndefeatedOfWest

    lol, what a lowblow to poor Steve Mazagatti. I wish I had a PS3.

  • http://lowkickmma.com/author/Rigo Rigo

    i gave the game 9.5 out of 10!
    because of the decreasing stats on the carrer mode and Lesnar face on the cover!

    other than that the game is just perfect !!!

    EA MMA will have no chance!!

  • http://lowkickmma.com/author/Spyridon Spyridon

    Competitively, in the cage, the game is awesome. New players or mid-skilled players may have problems with some strategies, but in high-level competitive play it’s awesome.

    It’s not perfect. Super CAF’s are still in-game. Several takedowns do not have any struggle, certain submissions performed in defensive positions reset the player to standing.

    But the real problem – the online support is screwed right now. Ranked matches are simply not working and only giving an error about the match not existing anymore. Player matches somewhat work but are plagued by disconnects. Direct matches work but are plagued with the same disconnect issues as player matches. Fight camps are not working a large portion of the time (on PS3 at least)

    Once the online issues are fixed, the game is going to be great. Until then, be wary if you are purchasing it to play online!

    I, along with many others, are waiting for it to work properly =(

  • http://lowkickmma.com/author/Spyridon Spyridon


    In Career mode, stats do not decrease below 30/50/70. Also, you do not really even have to finish career mode if you want.

    The way it works this year, get all your stats/skills to 70, and spar until you have 6,000 points saved. Max out your str/speed/cardio, then spend your 6k points in to your stats and you will have a full character.

    At this point, stats and skills are set.

    Now go to Create-a-Fighter. At this screen you can copy your Career fighter to a CAF fighter. Once he’s a CAF you can change your weight class, size, looks – everything.

    Once you customize his look, he will keep the stats (although they will be adjusted for the new weight class if you changed) and keep his skills. Then go to the Edit Technique screen and you will be able to customize your moves (without going thru the stupid training camps).

    In other words – You complete Career once, max out a character, and you can copy that character for any future CAF, and keep your stats.

    So Stat/Skill Decay is not an issue!

  • http://lowkickmma.com/author/Spyridon Spyridon

    Although I’d like to add, even though decay is not an issue, as you can see, Super CAF’s are.

    There should be some sort of cap so that fighters have strengths/weaknesses or at least match UFC fighters. Right now UFC vs CAF is silly, and even CAF vs CAF is silly – you dont need any gameplan when max in everything.

  • http://lowkickmma.com/author/doubtingthomasmma doubtingthomasmma


  • http://lowkickmma.com/author/doubtingthomasmma doubtingthomasmma

    lag lag lag thq massive fail ea have ruined ther servers lol

  • http://lowkickmma.com/author/UrHype UrHype

    You guys are making me want an Xbox….does it have to be the 360? how much to buy the system?

  • http://lowkickmma.com/author/DanielCassidy Daniel Cassidy

    comonson will be handling the ps3 version if thats any good to you?

  • http://lowkickmma.com/author/JUDAS JUDAS

    good review dan but you left out 1 very important thing!!! the head trainer of your camp!!!!!!!!!!!!!!!!

  • http://lowkickmma.com/author/comonson comonson

    tell me about it, when i first bought the game i couldn’t even get online.
    it started to work properly yesterday though.

  • http://lowkickmma.com/author/UrHype UrHype

    Thats the info Im looking for….I guess Xbox it is.
    I used to be around top fifteen in the world in MotoGp2 on PC using xbox controller converted to USB. Downloaded drivers and assigned functions.

  • http://lowkickmma.com/author/NikMegamanHulstein NikMegamanHulstein

    the game is also for the 360

  • http://lowkickmma.com/author/slickrick slickrick

    I gotta say … I pre-ordered the game, and i feel let down, the game is shit. All my m8’s who bought it also agree. the career mode is so boring, u end up staring at a calendar nearly the whole time just planning ur training schedule. score = 5/10

  • http://lowkickmma.com/author/UndefeatedOfWest UndefeatedOfWest

    But I am more of a playstation person. My cousin got both 360 and PS3. He says they are both great, but he got mad when he got the ring of death on his 360. That is one of the main reasons why I won’t get one even though they will fix it for free (not including shipping and handling). A shame too, some of the games exclusive for 360 I wouldn’t mind playing =(

  • http://lowkickmma.com/author/Predatory Predatory

    slickrick you don’t know how to play, that’s why. Manual sparring gets you more points